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Pure Creativity :: The Artists' Ward :: The Gallery :: Virtute et Armis - View Topic
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Virtute et Armis (1st May 10 at 11:00pm UTC)
This will be my SotW entry.

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Approximately 40 minutes, once I had selected the stock. Spent the longest time fighting over what to put as the text. Originally I was trying for a few lines from Tennyson's "Ulysses", but I settled for good old Latin.

I haven't designed a signature in forever.



Version Two:
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Version Three:
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Re: Virtute et Armis (1st May 10 at 11:03pm UTC)
I like it, looks great. The background flows well, but unfortunately the render doesn't blend in to it.

It seems like its just placed on top of a well designed background.

Text is nice.

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Re: Virtute et Armis (2nd May 10 at 12:42am UTC)
Added version two, which has much more integration of the stock.

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Re: Virtute et Armis (2nd May 10 at 1:23am UTC)
Looks much much better, only thing now I would say personally is the right side of the render stands out alot. if you fixed that it would be perfect.

But thats just me, good work wm.

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Re: Virtute et Armis (2nd May 10 at 2:09am UTC)
Im liking the colouring and the text. However I think the text placement of "webmaren" is off. I think it needs to be closer to the title. Also the sig lacks any depth or compositional flow. It just looks really flat too me.

Overall good work WM {Smile}

EDIT:I dont mean to hijack your work.
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I just added some selective sharpen/blur and upped the contrast to made it look less "flat".

Just to show you what I meant.
 
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Re: Virtute et Armis (2nd May 10 at 11:09am UTC)
At some point I'll have a go at version three. I've got some ideas on how to increase the depth and contrast.

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Re: Virtute et Armis (2nd May 10 at 11:50am UTC)
I like the basic idea of having a very much grungey style to your sig, it's certainly a good change. However making your focal point more prominent will really help, maybe have a gradual blue from left to right? Or perhaps add some black on soft light or something round the edges to make the focal point (the render) the focal point.

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Re: Virtute et Armis (2nd May 10 at 12:32pm UTC)
Didn't see your post until after I finished v3, iiPod, but I think the increased contrast between the bright render and dark background makes it more focal.

Still not sure if I'm gonna end up blurring the background, which might prove to be its own challenge by this point with so many layers in there.

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Re: Virtute et Armis (2nd May 10 at 12:37pm UTC)
If you divide your layers up into groups and then do each layer one by one it'll make it much easier for you and allow you to have much more control rather than going to Filter > Blur > Gaussian Blur.

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Re: Virtute et Armis (2nd May 10 at 12:45pm UTC)
Oh, I know how to blur them all, I was just alluding to the fact that I have now about 45 layers on this project, and I'm not looking forward to blurring them all individually.

If I do decide to blur, I'll probably just use an Apply Image with a layer mask and blur that. Much faster and achieves essentially the same effect.

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Re: Virtute et Armis (4th May 10 at 12:40am UTC)
With a sig like this, you really want to brighten up and enhance the distortion and blending. Keep the rule of thirds in mind, btw. The best way I've found to do text is to make it a bit blocky, (the shape of it, not the font), and place it by the render. Your eyes shouldn't have to wander to find the text you've put, you should make it easy to see the more obvious stuff, and have them keep looking for smaller details and whatnot.

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